What the customer wanted to achieve
In-vehicle infotainment systems are typically separate from vehicle instruments, which often don’t make use of many of the graphical features of the underlying silicon. The customer asked us to create a system which combined infotainment and driver features in a single unit, with an innovative UI that makes full use of the GPU.
How Digica helped the customer
Team members worked with the client to build an underlying Linux based platform to satisfy the technical requirements. We reviewed and selected appropriate UI tools, and created an innovative 3D infotainment and driver system application.
Our team members helped with a worldwide demonstration of the system to several automotive OEMs and worked on the publication of a supporting technical paper.
What we achieved
The complete system called for collaboration between platform and application developers, hardware designers and UI tools vendors from three separate organisations on three continents. Our team members managed the entire development process, creating the application layer and integrating the system.
This was one of the first viable fully integrated systems of its kind.
The platform was based on a Renesas R-Car SoC, and the operating system was a custom Linux distribution. The SoC included an Imagination Technologies SGX GPU with an OpenGL ES driver stack. The selected toolchain was DiSTI’s GL Studio, on which we built the application layer.
Why the customer chose to work with the Digica Team
We were chosen because of our extensive experience of working with GPUs on automotive Linux platforms. We conducted the project using agile methodology so that key project milestones were met and feature updates were deployed regularly.